Kaiju Noir - Update 16-02-2021 - Picking up the pace
Hai folx, Kaiju here again for a little progress update.
Lo and behold after talking about the creative block I've been under the last month I've gotten most of the second path written and it feels good. By the time you read this I'll probably have that done and can focus on giving you some more interaction during the chapters.
Kaiju Noir has always been imagined as a pulp fiction novel with enough choice to let the player decide the path that feels right for them to get to the conclusion. No heavy-handed moral system, no judgements, just what feels right. No matter which way you go you'll make it to the end, and hopefully have a good time on the way. No failure states, no roadblocks in the story.
We've still got a lot of work to do to finish this monster, and I've got a lot going on that needs focusing on too (don't we all), so the next month is kinda up in the air. Will keep y'all updated as we get things done.
Oh, and before I forget, the Kaiju Noir demo cracked 600 downloads last night. Which for a small dev working on their first real game feels kinda huge. I owe Lluis Abadias a lot of thanks, it's his art that no-doubt brought lots of you to check out this little experience. If you haven't already go check his work out, it's amazing.
Catch y'all next time. Please stay safe out there folx, and be proud of the monster you are.
-Kaiju
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Kaiju Noir - Demo
A Detective Story Of High Stakes & Giant Monsters
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